Software Testing: A Craftsman’s Approach BY Paul C. Jorgensen (4th Edition)


Software Testing: A Craftsman’s Approach BY Paul C. Jorgensen (4th Edition)
Software Testing: A Craftsman’s Approach BY Paul C. Jorgensen (4th Edition)


Book (UNIT: II - V): Software Testing: A Craftsman’s Approach
Author's: Paul C. Jorgensen
Edition: 4th Edition
Hardcover:  494 Pages
Publisher: Auerbach Publications
Year: 29/November/2013
Download (PDF): @PDF | @Google Drive | @Dropbox
Buy: @Amazon

Description:
This updated and reorganized fourth edition of Software Testing: A Craftsman's Approach applies the strong mathematics content of previous editions to a coherent treatment of Model-Based Testing for both code-based (structural) and specification-based (functional) testing. These techniques are extended from the usual unit testing discussions to full coverage of less understood levels integration and system testing.

The Fourth Edition:
• Emphasizes technical inspections and is supplemented by an appendix with a full package of documents required for a sample Use Case technical inspection.

• Introduces an innovative approach that merges the Event-Driven Petri Nets from the earlier editions with the "Swim Lane" concept from the Unified Modeling Language (UML) that permits model-based testing for four levels of interaction among constituents in a System of Systems.

• Introduces model-based development and provides an explanation of how to conduct testing within model-based development environments.

• Presents a new section on methods for testing software in an Agile programming environment.

• Explores test-driven development, reexamines all-pairs testing, and explains the four contexts of software testing.

Thoroughly revised and updated, Software Testing: A Craftsman’s Approach, Fourth Edition is sure to become a standard reference for those who need to stay up to date with evolving technologies in software testing. Carrying on the tradition of previous editions, it will continue to serve as a valuable reference for software testers, developers, and engineers.

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